StarFerret 48h, final

Posted by
April 19th, 2009 6:58 pm

Hiiii,

Here it iiis:


Windows version: http://www.raschke.de/julian/temp/ld14_final_win_jlnr.zip

Mac version: http://www.raschke.de/julian/temp/ld14_final.zip

Source code: http://www.raschke.de/julian/temp/ld14_src.zip

Not much content—sorry—I lacked direction and worked much more iteratively than before. Only really worked productively during the last hours. But I managed to do some nice little tricks using just a 2D lib :)

Enjoy!
(Reuploaded the next day because the original wording was unintentionally offensive in one instance. Didn’t touch the rest.)

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2 Responses to “StarFerret 48h, final”

  1. shaktool says:

    THIS IS SO AWESOME. The SF64 voice actors were totally voicing the dialogue in my head as I read it.

    Also, bonus points for being the only non-browser game that runs on my PowerPC so far, AFAIK. 😛

  2. jlnr says:

    Haha, thanks! :)

    Also, what PowerPC did you play this on? I had a G4 until it died but I bet the particle’s would’ve overloaded it… :(

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