Ludum Dare 35
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Shapeshift

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PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Chasing via heatmap

Posted by
April 19th, 2009 2:52 am

My heatmap code was very slow in the Flash Virtual Machine on my ancient PowerPC Mac, so I optimized the hell out of it and now it is actually useful. :) Here is a demo. Green dots chase red dots, red dots chase yellow dots, and yellow dots chase green dots. The blue clouds you see are the heatmap representing proximity to the nearest green dot. (the red and yellow dots have their own heatmaps too, but you can’t see them)

wonderfl demo

The “advancing wall of doom” isn’t obvious yet, but hopefully it’ll make sense later. 

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