Big milestone here. The other 2 player-weapons are finally done! Next update: THE WALL.
I’ve released a version with all 3 weapons:
http://haitaka.googlepages.com/WallGirlAlpha2.zip
As always, I will be very grateful – not eternally so, I’m afraid, but very grateful nonetheless – to anyone who feels like testing it.
As with the previous version, controls are Up, Down, Left, Right (arrows) to move. Z launches firebolts (spread), X fires the laser, and Z+X launches magic missiles.
When the program starts you need to press any key to start the game. Esc exits.
You have 4 lives, and when all are gone, the game doesn’t return to the title screen (yet) – you have to exit and start again.
For those of you who are missing a redistributable, you can find it on my compo page:
http://haitaka.googlepages.com/ludumdare14
And now I must sleep. Good night (or whatever the time is where you are).
Hint: The Malice Cannon technique is alive and well, for those of you who know what that is!
nice work!
when girl dies, she might be blinking with invincibility for a few seconds (like old shoot’em-ups)
There is 1 second of invincibility, but I haven’t put in the blinking effect, actually. You can see it if you try ramming into a big purple bullet immediately after respawning.
Done. Now there’s a little “magic barrier” effect that appears when you’re invincible.