Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

The idea is set

Posted by
April 17th, 2009 11:13 pm

Idea:

Big flame chases little hero and throws fireballs at him. Fireballs set flames to the level, so the hero must constantly run. Little hero uses supersoaker to put down an fireball, soak it with water and kick back at the big flame to put it out. He can also use it to fire-proof some parts of the level.

Deployment:

C++, STL, OpenGL, OpenAL

This is my 3rd attempt at LudumDare, all previous ones failed because i wanted my code to be too pretty. This time its kludge time, wish me luck :)

Tags:


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]