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Ludum Dare 32
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Framework “hello world”

Posted by
April 17th, 2009 5:17 pm

Well, it means that OpenGL is working (2D ortho), along with texturing, mouse interaction, and a bunch of other stuff. Normally I wait until after the theme is announced to get this stuff working, so hopefully it’ll help with my reduced time budget!

But it’s not exactly impressive to look at.

Hopefully this is my Black Triangle, or at least something 80% there. Still need to add rotation support, but that’s not too bad.

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