Yeti Fights Back (Final) …

Posted by (twitter: @MichaelAdaixo)
February 8th, 2009 4:15 pm

Ok so this is what I could come up with only 5 hours of work. I’m only able to kill one or two Hunters with my original Yeti :D. Bare with me, as this is the first ever competition I enter, and my very first Pixel Art which took me forever to learn.

I hope you like ! 😀

Space to Shoot.
Up and Down arrows to move up and down.
Esc to quit.

Download ( exe )

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6 Responses to “Yeti Fights Back (Final) …”

  1. Mikea says:

    ups… coming right up… xD Sorry

  2. HybridMind says:

    didn’t work for me:

    windows xp, sp3

    get message: “This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem.”

  3. increpare says:

    enemies just sort of disappear (all of them!) when i try to shoot one…it’s pretty weird…disappearing and reappearing at random…

  4. Mikea says:

    about the error… I don’t know what could cause this…

    @increpare: yes, i know, i didn’t reset the enemy’s position, so is kinda acts buggy… I’ll continue the dev of the game, and post it here or on my blog when its done. :)

  5. phren says:

    Ooh, sprite flicker! 😀

    I guess one of the enemies coming back from the dead was caused by this position resetting thing too. 😛

    I felt like it would’ve probably been a bit cooler if the player character moved a bit faster. The frame rate was also a bit sluggish for me but I think that’s just because the game prints out quite many lines of debug text per second.

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