Ludum Dare 31
December 5th-8th, 2014

soltcras post-compo

Posted by
December 22nd, 2008 8:16 am

Thanks for all the nice comments. My best time is 13.78, so those of you stuck around 17 seconds will have to put in some more effort ;)

I’ve added some stuff to the game, mainly the option to generate random tracks (and save/load them). Also I added mouse controls for one player, in case keyboard sharing gets uncomfortable. Furthermore, there’s a fullscreen mode and slightly different track graphics.

The game still starts up with the same default track, and the gameplay code/simulation hasn’t changed.

Download here: soltcras.zip


One Response to “soltcras post-compo”

  1. Madgarden says:

    Cool, it works for me under Linux with Wine, though the graphics are a little messed up. The cars are just white lines with a point at each end, and the track is red with a bunch of green flickery dots near the top. I can’t test under Windows at the moment…

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