About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 23 hours, 9 minutes, 38 seconds
  • October Ends: in 8 days, 23 hours, 21 minutes, 38 seconds
  • Ludum Dare 31 begins: in 44 days, 0 hours, 9 minutes, 38 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    I love shaders; I hate shaders.

    Posted by (twitter: @joeld42)
    December 7th, 2008 1:23 am

    More progress, but not on the gameplay side. I wanted to use Cg shaders in the game this time and learn how to use fxComposer. I’ve done a lot of shader stuff before but not with CgFx and FXComposer. 

    My road shader is a modified version of the default FXComposer phong shader. It works in FXComposer (on the right) but I can’t figure out how to get the second sampler (with the font image) to work in my program. Grrr.  I’m going to sleep, I’ll take a fresh look at it in the morning. A word game won’t be very fun without any visible letters. 

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]