More progress, but not on the gameplay side. I wanted to use Cg shaders in the game this time and learn how to use fxComposer. I’ve done a lot of shader stuff before but not with CgFx and FXComposer.
My road shader is a modified version of the default FXComposer phong shader. It works in FXComposer (on the right) but I can’t figure out how to get the second sampler (with the font image) to work in my program. Grrr. I’m going to sleep, I’ll take a fresh look at it in the morning. A word game won’t be very fun without any visible letters.