Ludum Dare 31
December 5th-8th, 2014

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C library functions for LD13

Posted by
December 4th, 2008 7:51 am

I’m thinking about entering LD13 depending on what the theme turns out to be.  I haven’t done a full LD yet, just 2 mini-LD’s.  I wanted to use my standard C library functions for OpenGL, Portaudio, Ogg/Vorbis/Vorbisfile, and my GUI.  There isn’t any game logic routines or structures as per the rules.  It’s a collection of sound, text file, opengl drawing, and string tools for C.

I wasn’t sure what I have to do or if there is some type of time limit, but anyway here is a link to the library code.  It’s mostly a conversion of some old SDL stuff I liked to use.  I moved away from SDL lately though and have been using GLFW.

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