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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 14 hours, 31 minutes, 11 seconds
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  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

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    Pfff – fin.

    Posted by (twitter: @shrrt)
    August 10th, 2008 5:01 pm

    Oh boy, this one was rough.. THE TOWER?! I think I started out with that in mind, but I guess I kinda lost touch with the theme somewhere a long the way. Although I do keep the sense of heights (with the skyscrapers/roof and such).

    Anyway, after a couple of huge coding sessions, here’s what I finally have to show for it:


    Vimeo (<3)


    You need all kinds of sweet stuff to run this bad boy:

    • updated directx
    • .net 3
    • shadermodel 1.1 (and hw support for scaled pointsprites, i think)

    So, yeah.. I hope there’s at least one windows dude out there :)


    It would appear that it might crash if you don’t have any XNA redist installed. The problem lies with the non-opensource physics library that I chose to use; it tries to find the required xna dll’s through whatever-its-called-place where redist dll’s are placed, instead of using the dll’s i shipped locally with the exe. So, only solution is to install one of the XNA redists. What a mess.


    One Response to “Pfff – fin.”

    1. [...] laugh. Saved by weelassie on Sat 06-12-2008 Fish in a Bag Saved by gizomatic on Thu 04-12-2008 Pfff – fin. Saved by kuborg on Thu 04-12-2008 Musharraf, un fin para una estabilidad inestable Saved by [...]

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