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    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    done for now.

    Posted by
    August 10th, 2008 6:05 pm

    So starting the competition I had alot of ambition and wanted to make a Java3d game where you run for a tower as tons of baddies attack and owls drop rocks and divebomb.  Well, due to a mix of time and a lack of knowing java3d I did not get that far. 

    I revised the idea some of the way through thinking you would try to get to the tower before getting hit by them (sorta like football).  Collision detection and movement did not work quite like I planned either.


    So my final game has become look for the red tower hidden in the blue ones.  The collision detection I had I removed because it did not detect hitting the viewer, but they all detected hitting each other and ended the game before it started!

    So its that great, but its what i got.  Here’s the screenshot:


    The zip is located at: http://bikko.org/ld12/ashton379.zip  The runnable folder requires the subfolder for the java3d material.  For the source, I included the whole netbeans project file so that you may open it in the IDE if you wish.

    -ashton379 (aim,yahoo&gmail)


    *** edit *** made in java, works on any platform, to edit code, you need java3d ****


    2 Responses to “done for now.”

    1. kai says:

      Yeah, I can’t figure out how to run it. I unzipped everything and did “java -cp My3d.jar my3d.Main” and got the popup with nothing else, then this stack trace:
      Exception in thread “main” java.lang.UnsatisfiedLinkError: no j3dcore-ogl in java.library.path
      at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
      at java.lang.Runtime.loadLibrary0(Runtime.java:822)
      at java.lang.System.loadLibrary(System.java:993)
      at javax.media.j3d.NativePipeline$1.run(NativePipeline.java:231)
      at java.security.AccessController.doPrivileged(Native Method)
      at javax.media.j3d.NativePipeline.loadLibrary(NativePipeline.java:200)
      at javax.media.j3d.NativePipeline.loadLibraries(NativePipeline.java:157) at javax.media.j3d.MasterControl.loadLibraries(MasterControl.java:987)
      at javax.media.j3d.VirtualUniverse.(VirtualUniverse.java:299)
      at my3d.MyVerse.(MyVerse.java:29)
      at my3d.Main.main(Main.java:14)

    2. LoneStranger says:

      I get the same thing. Something is missing.

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