Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Die Hurrrrr

Posted by
July 5th, 2008 10:59 pm

This is my first of hopefully many LD submissions, and I decided to take on the king of all action movies, Die Hard. I instantly thought of Contra (for the NES) for some reason, and I had planned on making this a vanishing-point psudeo-3d-in-2d style game (like the Contra base stages), but it’s turned into a vertical twitch scroller. Controls are mouse-and-keyboard; you control the crosshairs with the mouse, while moving with the arrow pad. Since I suck at spriting, the John McClane sprite bears some resemblence to the Contra characters as I redrew them.

The game will feature multiple stages with (hopefully) humorous cutscenes between each. The level files have a simple flat file format, so making custom levels would be possible. There is also a rudimentary particle engine.

Yes, there will be unicorns.

Back to the grind!


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