Ludum Dare 34
Coming December 11th-14th Weekend

October Challenge ends
Make a game – Take it to Market – Earn $1

Let there be art

Posted by (twitter: @GBGames)
April 19th, 2008 10:06 pm

I finally have graphics. These are SDL RectFills that are using random red, green, and blue attributes, and the offset matches the mouse cursor’s position:

LD11 Minimalist with graphics

I plan on providing a sprite and making sure that there are other sprites in the playing area. I want to detect when your mouse-following sprite hits other sprites, and you will win or lose depending on which you touched.

The part that took me so long to get here was figuring out that I was using the variables incorrectly. Maybe I need more sleep. Or caffeine.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]