Ok, some improvements:
- The lasers explode on collision
- Added enemies with basic AI
- Stars! Lots of them.
Python was a little to slow for a few thousand stars, so I had to resort to Pyrex. Pyrex really needs better error reporting, but after looking at the generated c-file and tweaking some it worked. Now I can have 50 000 stars without problem Under 10 000 is enough though.
Next I think I have to do something about that artwork… but that’s for tomorrow.