Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
Click here to start

PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Halfway there?

Posted by
December 15th, 2007 7:18 pm

Ok, some improvements:

  • The lasers explode on collision
  • Added enemies with basic AI
  • Stars! Lots of them.

Python was a little to slow for a few thousand stars, so I had to resort to Pyrex. Pyrex really needs better error reporting, but after looking at the generated c-file and tweaking some it worked. Now I can have 50 000 stars without problem :) Under 10 000 is enough though.

Next I think I have to do something about that artwork… but that’s for tomorrow.

Screen3

Tags: , , ,


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]