MiniLD 73: MUSIC!

Posted by (twitter: @martijnfrazer)
11 days ago | March 15th, 2017 4:22 pm

MiniLD 73: Music!

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Welcome to miniLD 73. This is the final miniLD before Ludum Dare 38 starts on 21 April, which is LD’s 15th anniversary. So this miniLD is a great opportunity to get all your gamedev stuff in order for the big event next month.

Now, as you’ve guessed from the image above, the theme for this miniLD is: MUSIC!

Music is an important aspect of any game. It plays a big role in setting the tone of your game and it has a major influence on the emotions the player is feeling. However, during the short, hectic and rushed dev time of a game jam, it’s sadly often an overlooked aspect. Many LD entries don’t have any music at all and I feel that’s a real shame.

So, this miniLD is a chance for you to focus on music specifically, do experiments and learn how it influences your game. If you’ve never made music before, this is a great way to get started. I’ll put a list of (free) tools at the bottom of this post, in case you’re looking for things you can use to start composing. If you know of other useful things not listed, please share them in the comments below!

You may interpret the theme in any way you want, for example:

– make a game with an awesome soundtrack!
– create music for a game you had already started!
– make a music game!
– whatever you can think of!

MiniLD 73 starts right now and will run until LD38 starts. Don’t wait too long though, because all sorts of LD38 stuff will happen as the event comes closer (theme voting, the slaughter, the warm-up weekend).

So don’t hesitate, and get rocking!

List of music tools:

* Bosca Ceoil:
* Bfxr:
* Drumbot:
* Sonant Live:
* Audiotool:
* BeepBox:
* Audacity:
* Ardour:
* DarkWave Studio:
* orDrumbox:
* Temper:
* Mixxx:
* Hydrogen:
* Rosegarden:
* Qtractor:
* MusE:
* Open ModPlug:
* MilkyTracker:
* SunVox:
* FamiTracker:
* MadTracker:
* Many more trackers:
* And even more trackers:
* pxtone (thanks euske!):
* blipseq (thanks TehVulpez!):
* FL Studio (free demo, thanks freyby!):

New guy here.

Posted by
2 hours ago | March 27th, 2017 5:24 am

Hey people! Introduction, I’m a 13 year old game dev. I’ve been building games since I was 8 and I’m working on some projects with YouTubers like Rong.

Can anyone be kind enough to make me understand a little bit about how things work at Ludum Dare? Thanks in advance ^_^

Artist for hire

Posted by
10 hours ago | March 26th, 2017 9:40 pm

Hello everyone,

I have been doing video game art for 3 years now and I have worked on a Ludum Dare project before. I am currently offering my services for video game art.

I would love to work with you

Contact me in the comments or at-

Artist searched! – HellowPixl

Posted by
16 hours ago | March 26th, 2017 2:51 pm

Hello everyone,

I am looking for someone to help me with art in a game!

The game isn’t for a lududm dare, it’s my current game, and you an see it on my Youtube Channel HellowPIxl!

A link to the current DEvlog is here:

If you wanna help, make sure to write me an email to or write me a comment!

See you in the comments!

My Mini-LD # 73 Progress and Infos!

Posted by
18 hours ago | March 26th, 2017 1:28 pm

1. The game is not finished cause I don’t have enough time(school…)
2. My first time Making music

– W,A,S,D
– Arrow Keys
you can choose

The core idea is that you have a music bar and if you run out of music you
die! It’s a 2D Platforming fun game you can play at home!
Because of school, I am not able to add items and such so the game isn’t
for this MiniLD! I may have a go and continue development soon on my
YouTube channel!

I’m a 14-year-old self-taught programmer!
I upload develops tutorials and much more to my new Youtube Channel calledHellowPixl!
Because in just 14 and self-taught please rate fair!

– Eclipse
– Audacity
– Photoshop cs2 (it’s fully free)

OneHourGameJam 100 is tommorow!

Posted by
2 days ago | March 24th, 2017 8:08 pm





Make a game in ONE HOUR!


OneHourGameJam is a weekly game jam that takes place over the course of (you guessed it) 1 hour. This has been going on for an absurd amount of time now so now it’s time for the 100th!

How it works:


Join us for OneHourGameJam 100!

Tommorow, Saturday 25 Mar 2017 at 20:00 UTC


I’m in for miniLD #73 and the classic Ludum Dare compo!

Posted by
3 days ago | March 24th, 2017 1:49 am

Tools I will be using include:









That’s it. I will be sharing my finished game on Dropbox, Facebook, Github, and my personal blog. Wish me luck!

LD 37 post-jam build: Phase

Posted by
3 days ago | March 23rd, 2017 11:03 am



Finally finished polishing up the game I did for LD 37. Really fleshed out the visuals, fixed most of the bugs, and added a proper ending. Originally known as Room Jumper, Phase is a spacial puzzle game where you “jump” between rooms.

You can check it out here:

Java LibGDX 3D

Posted by
4 days ago | March 23rd, 2017 4:51 am

Any good tutorials to learn LibGDX in Java? I was doing 2D for a while so im tryna move up by doing 3D. I’d love to make something like Delver

Interpolation tool

Posted by
4 days ago | March 22nd, 2017 8:56 pm

Just wanna share something useful for developers (Especially for making a rhythm game)

MiniLD # 73 Progress

Posted by
4 days ago | March 22nd, 2017 1:59 pm

Hey guys,

So Today I have been adding a LevelSelection Screen,

And added a unlock feature for the levels so you always unlock the next level.


Tomorrow I’ll add items and hearts into the engine!

MiniLD #73

Posted by
4 days ago | March 22nd, 2017 9:05 am

Hellow everyone,

In this post, I’ll show you the progress on my MiniLD 73 engine!

It’ll be a platformer and you need to get music by picking up items and if you run out of music you die!

Currently, I’m working a little bit on the UI and such,

but soon I add the items into the game!

Temmy Wars! Started development yesterday

Posted by
5 days ago | March 22nd, 2017 4:39 am

Some time last year me and a friend came up with the game Temmy wars whilst at summer camp and I was a novice programmer then but I decided to make it now since 1. I have time and 2. I’m a decent programmer right now.

So far the sprites are trash and I’m using plain UT music but it will get better soon. There’s also a lot of bugs which are #1 priority to fix. There are also some very OP things at the moment but those will be fixed aswell. I’ll have a link below so you can play it on now. Due leave any feedback you may have as I really do need it. Thanks!

JavaScript 2D Framework

Posted by
5 days ago | March 22nd, 2017 4:13 am

Hey Everyone,

I’ve been using GameMaker Studio for quite a few years now, I’m very comfortable and familiar with it but lately I’ve been running in to some issues. Their newest engine (Game Maker Studio 2) still has a few bugs and I’ve had to rewrite the same game 3 times now because every time I do it I run in to a new bug that corrupts my game. I’ve already bought the HTML5 license for it and am definitely not going to ditch it altogether, I really enjoy Game Maker Studio and will want to use it in the future… just after they’ve fixed it.

For the past couple days I’ve been casually looking around at other engines, I’ve been using game engines all my gamedev life so naturally that’s what I gravitated to. But lately I’ve been watching a lot of the coding challenges from The Coding Train on YouTube where they solely use JavaScript to make their games. It looked pretty cool, writing all the code from scratch and what better way to create web games is to directly use JavaScript? Because I’m not doing it through an engine sure it’s going to be a little more difficult but in the end I feel like it would give better results because I can specifically optimize it for the web.

I’ve already googled for what are the best JavaScript frameworks for creating web-based games but I’m seeing mixed results and thought I’d come directly to the gamedev community. All I really need is a framework that can easily handle things like collision, mouse clicks, animations and all other necessary game functions.

Thanks, DatCodingGuy

[Video] My Ludum Dare #37 Post Mortem

Posted by (twitter: @PixelProphecy)
5 days ago | March 21st, 2017 2:08 pm

This video was quite the effort but I hope it’s not too late for anyone interested how I tackled “One Room” in this entertaining little video:

I am in!

Posted by
5 days ago | March 21st, 2017 8:12 am


Bosca coil unity gimp blender audacity.

Java Game Engine

Posted by
7 days ago | March 20th, 2017 3:17 am

Anybody have any Java Game Engines, I want to try out different ones. 3D OR 2D doesn’t matter.

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