I’m very happy to present you Super Ohm for the October Challenge.
This is the first time I’m making a complete game alone. I hope you will like it.
In Super Ohm you have to reestablish communications on printed circuits. To do that, you control an insect that has to join the top border of each circuits. Of course, you have to avoid some electronic components that can either be hiding or in motion.
There are 96 levels and by progressing in the game you unlock new level of difficulty.
I’m a bit late to this. For a while after LD #30, I was working on trying to get my entry to the point where it was sellable, but I’d ditched that a while ago to work on a different, more in-depth project (a 2D MMO) but I figure I’ll use the October Challenge as an excuse to dig back into it for a while.
Here’s the itch.io page:
I’m fairly certain that is still the original compo version, however.
I am doing the October Challenge this year! I like it so far.
Arround the middle of september, I came up with an idea for a top-down multiplayer boxing game. I started to work on it a little (with the idea in my head “Maybe October Challenge?”), but then the first day of october I realized it was boring and I wasn’t motivated enough.
Then I came up with a idea for a real-time defense game(when I later realized it’s a little like One Wall), and I started working on it but I couldn’t spend as much time I wanted because of school. I had much motivation thought. I wanted to push out a public beta-crap edition wednesday the 15th, but school and real life came in my way again. I got vacation which you would expect to work more on the game, but I had to go to many places. After the vacation, I had to “refresh” my mind again and it felt really weird to abandon my game for a few days. I felt like I should finish it. I also got the feeling like “how am I going to release this?”
Yeah. I am 15 and I feel like I am not a game-designer-programmer-professional-super-nerd-that-has-awesome-games. My goal was(and still) to release a game and make some money out of it, since I clearly have no job but I still have the urge to buy things.
I am wondering if anyone would buy my game. I don’t know if people like the game because it’s fun, I better hope so even thought I made the graphics in MS Paint and the game isn’t that original. To be honest, I rarely buy games(I rarely buy anything because of the money). I only pay for awesome games.
Now the trouble is to actually release it. I hope halloween will be my date, I only need to make it playable and then choose the humble bundle or itch.io, then it should be done(I am not saying I won’t work on it after it’s release! :D).
A screenshot taken while programming the spawn system for the weird enemys. Yes those are evil hamburgers. (taken October 20th)
Almost a year ago I was posting my “I’m in!” post for the LD #28 (You only get one). That was my sixth Ludum Dare in a row.
I made a game in which you had to play some kind of 1vs1 soccer game and get the ball back when it got out of bounds. It was funny to play with friends, but I just let it sleep on my hard drive. Around February, I decided to give it a chance and started working on the game, changing some (many) mechanics but trying to keep the gameplay. And in the summer I released the game on OUYA ,Gamestick and Amazon’s Fire TV.
Today, I’m posting again to announce that the game is on Steam Greenlight, it’s fully playable and I’m still working on adding more awesoness to it! Like online multiplayer, 4 players, more game modes, etc.
It’d be great if this community could take a look at my game and vote. I’m not asking for a yes, just for your honest opinion.
The second beta version is ready for testing. Everything should work now. The music in main menu screen is still missing, but everything else is there. Please test and tell me how you like it and if you think something needs to be improved.
If you installed the first beta, please remove it from your Android. Due to updated libGDX, the application package name has changed (from com.bigosaur.gos to com.bigosaur.gos.android), so Google is treating this new one as a separate application and won’t update the game if you have already installed. You have to install this one as if it was a completely different game. Sorry for the inconvenience.