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Ludum Dare 32
Coming April 17th, 2015! Our 13th year!

MiniLD #56 – Pick ‘n’ Mix 2!

Posted by (twitter: @S0phieH)
23 days ago | January 7th, 2015 11:45 am

It’s been 4 years since the last pick ‘n’ mix miniLD, so I think it’s about time for a sequel!

This time I have prepared a list of goals, challenges, and themes. Pick whatever you like from the lists and make a game!


GOALS:

Make a game that makes the player;

  • Laugh
  • Scared
  • Go ‘Awwwww ^__^’
  • Go ‘Awwwww :(‘
  • Dizzy
  • Hungry
  • Want to rage quit

 

Challenges:

Push yourself this jam;

  • Use only 4 colours (no more, no less!)
  • Make a game that uses all/most keyboard keys
  • Make a game that uses just 2 keyboard keys
  • Make a game with only one mechanic
  • Make a game with as many mechanics as you can
  • Swap 2D/3D – If you normally work with 3D, try 2D (or vice versa)
  • Swap solo/team – If you normally work solo, try collaborating (or vice versa)

 

Themes:

Want some themes? pick;

  • Back to the Future (welcome to 2015!)
  • Film Noir
  • ZANY TO THE MAX
  • B-movie: the game
  • Dancing
  • Chill
  • Fishing

Pick whatever you want from the list (one thing, lots of things, nothing – Just do what you want to do really)

Rules:

  • I don’t care. Do what you want. So long as you’re trying to be a decent person you and me are cool.

Date:

  • Weekend of 31st January/1st February
  • but you can start whenever you want
  • Submission deadline will probably be during the first week of February

If you have any questions, ask below – but the answer is probably going to be “Yes you can do that if you want” :)

 

[ Submit | Browse ]

 

Obituary: Koen van Katwijk (Doctor Broccoli)

Posted by (twitter: @ludumdare)
27 days ago | January 3rd, 2015 3:12 pm | 78 love | 16 Comments »

Results for Ludum Dare 31

Posted by (twitter: @ludumdare)
32 days ago | December 29th, 2014 8:36 pm | 76 love | 22 Comments »

What’s Next for Ludum Dare?

Posted by (twitter: @mikekasprzak)
32 days ago | December 29th, 2014 8:08 pm | 90 love | 17 Comments »

Gameplay <o/

Posted by (twitter: @kuupudev)
13 minutes ago | January 30th, 2015 8:43 pm

 

Gogogo horse!

2

Enemy path editor!

Posted by (twitter: @kuupudev)
2 hours ago | January 30th, 2015 6:35 pm

We planned to do this by animation, but with this editor we have much more flexibility to change the path of the enemies :D

 

1

We are in!

Posted by (twitter: @kuupudev)
5 hours ago | January 30th, 2015 3:41 pm

Team Kuupu are here again! :D

Me (Roni), Kaol and Di Zapata <o/

We started 30 minutes ago and we came with this idea…

WIN_20150130_203721

Hehehe

Well, it is a shooter, kind of a bullet hell  with a horse and giant monsters :)

Glow Drop (LD31) has now levelled up to Glow Drop DX!

Posted by (twitter: @gamepopper)
13 hours ago | January 30th, 2015 7:31 am

 

If you have an Android or a Windows 8.1 PC, you can now play the updated Glow Drop DX, with more power ups and stuff!

The original Glow Drop will remain on GameJolt as well as here, as it was made as a game jam submission and should remain here in its original glory, but if you want to try a bigger challenge on the go, then you should get Glow Drop DX.

New things in this version include:

  • Updated Music
  • Three new power ups
  • New Drop Shapes

I’m also planning on doing a Windows Phone 8.1 build as well, so keep an eye out for them.

MiniLD #56 – I will be participating.

Posted by
17 hours ago | January 30th, 2015 3:32 am

It’s been quite some time since I last participated in a game jam (about five years). A lot has changed since then, and hopefully I’ll be able to actually complete my entry this time. I will be using C# with XNA. I’ve been trying to move away from XNA since Microsoft pulled support, but I haven’t had the time to learn anything else yet. I’ll be game jamming on the 30th and the 31st, as those are the days that I have off.

 

The pick I’ve chosen is fishing. I also considered doing “use only 4 colors”, but after doodling up some concept stuff, I decided to go with a fuller spectrum of colors instead. As development progresses, I may also pick one of the goals.

Let’s Go!

Posted by (twitter: @@indiglo963)
1 day ago | January 29th, 2015 11:24 am

I’ve seen the post about MiniLD #56 today, and I think i’ll do something about that.

The game will be with only one mechanic and using just 4 colors, and somehow about pandas rolling…

Java Game Development Tutorial Series

Posted by (twitter: @gandalf1209)
1 day ago | January 29th, 2015 9:40 am

Hello all!

I have already created a post about my Java Game Dev series, and this is probably the last post I will make about that. I just wanted to publicly announce the series once more, along with the schedule I will be having with it. First off, you can find the YouTube playlist here. Secondly, I will be releasing a video for this series every other day. The first video was published Tuesday, the second was today (Thursday), and the next one will be on Saturday, and so on. The videos are uploaded the night before, and are published at 5:30 AM CST. Thirdly, just some information about the series. I move fairly quickly, though I do explain the concepts you may not know, and I do not explain the concepts you should already have grasped. You should at least understand OOP (Object Oriented Programming) concepts and how Java works in general. You don’t have to know how to create a window, and draw graphics, and get keyboard input, and more advanced concepts as such. I hope to teach many people how to make games, and hopefully, they will learn enough to make a game for Ludum Dare! If you want to learn from this series, I would definitely recommend subscribing, so you can be notified of any new videos. Comment with your questions, and like the series if you enjoy it!

Also, thank you to those who “hearted” the previous post, and those who liked the first video, and those who watched!

See you all in the videos!

– Gandalf1209

How was your Global Game Jam?

Posted by
1 day ago | January 29th, 2015 4:21 am

So, as the title says: did you take part? :D
Let’s share our game guys, I would love to play some of yours out there!^^

(I will link mine only after some have shared their one, I did not make this post to spam my game! :D)

I’m in the mini LD! :D

Posted by
2 days ago | January 28th, 2015 8:01 pm

Hi everyone,

Going in the Mini LD, but with a different goal this time. Normally I code with some C language, often C++, or web languages. This time, my goal is too not focus on making a game, but learn as much as I can about a new language while making a game.

What language? Haxe, with Haxeflixel. I actually got the idea off a couple of games I saw here with it. It looks far far easier than C++, with no pointers and easy memory management, so hopefully things will go okay.

With that in mind, my tools are..

Sound – SFXR.
Music – Sunvox, if I have time. Chances are I won’t bother :)
Code- Haxe, Haxeflixel, Vim or Sublime Text 3.
Level Editor – Tiled
Graphics – My brand new copy of Pyxel Edit (It’s awesome, go get it :) )
Idea – Brain.

With this Mini LD being the same day as school starts, I don’t know how much time I will have, but I am sure it will be enjoyable anyway.

 

§ Good Luck! §

Kram Keep complete!

Posted by (twitter: @MetaKnighty)
2 days ago | January 28th, 2015 6:14 pm

I put a bit more work into my LD31 game, and it is now complete!

You can play the game here:
http://knightygames.comze.com/kramkeep.html

 

kramkeep_screen2

New site: Streak Club

Posted by (twitter: @moonscript)
2 days ago | January 28th, 2015 2:30 pm

Hello, I’m Leaf. You might know me as the person who creates itch.io. I just launched a new website that I think a lot of gamedevs will find useful.

It’s called Streak Club

It’s a site for hosting creative streaks. Essentially you set some goal, like “I want to draw pixel art”, you pick a rate, like “daily”, and you set start and end dates. You then submit you content to the streak before the deadline each day (or week), and try to get the longest streak possible. I noticed a lot of gamedevs use this type of method to stay motivated, like 1 game a month, @Pixel_Dailies, etc. I recently participated in something called Weeklybeats where I wrote a song every week for all of 2014. It was incredibly successful for me. I wanted to build a system that makes it simple to host events like this for any kind of creative content with little effort.

Streaks are designed to be social by default. Lots of people can all join a single streak and all try to complete the goal. The more people the better,  you can give feedback and encouragement on submissions through comments and favoriting.

In 2015 I want to try drawing every day for an entire year. I’ve created a daily art streak for 365 days that I’d love for you to join: Daily Art 2015

Here are some other streaks that are already going:

And here are all the streaks: http://streak.club/streaks
Feedback appreciated, thanks for checking it out!

MiniLD #56 – I’m in

Posted by
2 days ago | January 28th, 2015 7:02 am

glBegin(LD_POST);

I knew I want to participate in this MiniLD for a couple weeks now, but I wasn’t sure if I’ll have any time for it, so I worked a bit on a game I’d submit if it would’ve been finished by this weekend. I’ve overhauled the whole project twice and a week ago I abandoned it, cause it s*#!ed. But last weekend I started learning lwjgl, and now I’m working on a voxel based 3d engine. No, it won’t be a Minecraft clone. It’ll be a fully customizable, editable and moddable dungeon crawler. I just finished the level loader, which loads a 3d level from a single png file. I’m using Eclipse, the engine is lwjgl based, VBOs for rendering and paint.NET for graphics. My goal for this MiniLD is to make collision work properly, create a customizable monster class (and customizable boss fights possibly).

Dungeon 0.3 Dungeon 0.3

I’ll change the textures later, so they fit -Use only 4 colors

If you’re interested in this project, make sure to check my LD #30 submission and vote on this one, once it’s submitted.

glEnd();

Update[20:33; 28.01.2015] – I probably won’t have time to finish the thing, but I’ll do my best.

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