GitHub GDC and Ludum Dare (15th Birthday) Party on Tuesday Feb 28

Posted by (twitter: @mikekasprzak)
4 days ago | February 22nd, 2017 5:42 pm


We’re being graciously hosted by GitHub again. We’ll have our own little corner with some PCs set up with a bunch of Ludum Dare games. Party starts at 7 PM. Bring your laptop if you want to show what you’re up to!

Proof of GDC registration is required! If you don’t have a GDC pass but you are a Ludum Dare regular, reach out to me (and let me know your username/userpage so I can look you up).

GitHub HQ
88 Colin P Kelly Jr St
San Francisco, CA

When: 7 PM Tuesday (February 28th)

How: Bring your GDC pass!

MiniLD #72: elympics

Posted by (twitter: @dollarone)
10 days ago | February 17th, 2017 5:13 am

MiniLD #72: elympics

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Ludum Dare 38 is getting closer every day. But first, let’s do another MiniLD!

Do you remember arcade games in dodgy cafes, dedicated amusement arcades or, as in my case, the local ferry? Games that were brutally hard and designed to eat your quarters, but they all had one thing in common: a high score leaderboard! Of course, getting your name on that leaderboard would be a sign of awesomeness.

What’s the theme?
For this MiniLD, I wanted to do something with high scores, so I’ve decided to call the theme “elympics” (sorry, but I can’t resist a bad pun). The aim is simply to make a game where you end up with a score that can be submitted to a leaderboard. What kind of score is up to you – the game could be a speedrun, a time-limited trial or simply a “collect the most points” type of challenge.

I have designed a simple API that your game may use to submit scores, and the idea is to show all the high scores of participating games on a single page. Of course, you can skip that part and just have a leaderboard internally in your game, but it would be fun if people would join in and submit scores to the API.

The theme is not meant to be restricting games to Olympic events, but if you want to use that as inspiration, go ahead! Remember that the Olympic games are ancient and that many events have disappeared since the ancient games started around 776 BC. Some examples are tug-of-war, firefighting and running while wearing armour.

When is the deadline?
This is February’s MiniLD, so you have until the end of the month. This post was published Friday 17th, so that’s around 11 days in total. For completeness, the deadline is Tuesday February 28th, 24:00 AoE (UTC-12).

Are there prizes?
Nope – except fame and improving your gamedev skills!

What do I do?
Make a game, any game! If you want to submit high scores and have your leaderboard on the official page, go to to register your game and to find details about the API where you can submit scores.

All the leaderboards from games that utilize the high score API will be displayed at

Good luck and have fun!

Schmup Trainer now submitted for Mini LD #72

Posted by
59 minutes ago | February 27th, 2017 4:39 pm

Roll up for the Schmup


What says arcades and high scores more than a shoot em up? I had wanted to do one for a while so this seemed a good excuse, and an excuse to try out Phaser.

Give it a try and see if you can make it through all 5 rounds, and post your score to the online leaderboard courtesy of dollarone. You get charged points for each bullet so try to get at least a non-negative score or live with the shame.

Play it in your browser


hi everyone!

Posted by
5 hours ago | February 27th, 2017 11:51 am

I’ve never done a LD before, so I’m excited to try it out this April! unfortunately I discovered the mini-LD a little too late for me to participate, but it’s been really cool seeing everyone else’s games!

We’re in!

Posted by
8 hours ago | February 27th, 2017 8:50 am

Hello, everyone again! We are in for this miniLD, last time, at LD37 we were late, but this was our first LD.
Now, when we have more time and some new tricks up our sleeves, we are participating again!

Get ready for some crimsonland-like slasher!(I hope)

Also, our great graphics designer(?) with us again, so at least there will be amazing art and animations.


Have a great jam everyone!

And a few more animations and “bloopers” under cut.
Read the rest of this entry »


Posted by
1 day ago | February 26th, 2017 2:37 pm

A grid-based fast-paced quick action puzzle game. My first Mini LD entry! Play in your browser!

I didn’t have much time to polish it too much, but it works and is pretty fun to me.

I wanted to make a game with simple rules, addictive gameplay, short play time, and combining quick reflexes and thinking. Did I succeed?


My MiniLD #72- Bringing back a classic!!!! pew pew

1 day ago | February 26th, 2017 1:03 am

Hey you all.
This week I have challenged myself to recreate an age old classic game “Asteroids”.
It is my entry to the MiniLD #72.
I am making use of the online leader-board that dollarone provided.
It is working create and what a nice challenge to see yourself climb the leader-board.

Play the game here



Just realized…

Posted by (twitter: @RobinerdMusic)
2 days ago | February 25th, 2017 3:07 pm

the next LD is right after nordic game conference, and right before that I’ll also be going to creative coast festival (hopefully). Doing games full-time in my own game company now so it’s busy times. But HECK I’m gonna do LD anyway!

If anyone’s going there reach out to me or my colleague either on LD page or twitter @CarryCastle ! I’ll hopefully have some kind of booth 😀

Balanced Diet Finally Hit the Play Store

Posted by
3 days ago | February 24th, 2017 2:13 am

So… After a little over one year since Ludum Dare 34 took place, I finally finished what has become my pet project!

Ludum Dare 34 was the first time I participated (and so far the only time) and it was an amazing experience. Back then I didn’t think I would ever finish and publish a game. Thank you, LD, for proving me wrong!!

Balanced Diet LD 34

Balanced Diet was only my second game, meaning that it was very rough around the edges in it’s inital phase. But the community here was really helpful with all the feedback and the Post Mortems. If it wasn’t for you I don’t think this game would be the way it is now.

Balanced Diet

But anyway… Sorry for the rambling and for taking your time. Here’s a link to the game if you want to play it: Balanced Diet on the Play Store.

Trailer to my upcoming Post Mortem documentary of LD37

Posted by (twitter: @PixelProphecy)
3 days ago | February 24th, 2017 1:56 am

It’s been a while since Ludum Dare #37, granted, but I am getting close to finishing my upcoming documentary of how it went for me. So here’s a silly little something to get you all stoked for the blockbuster this spring, “The Post Mortem of ‘The Cellar'”

Hi, I’m new here :)

Posted by
3 days ago | February 23rd, 2017 6:45 pm

Hi everyone,

I would like to introduce myself. I live in Luxembourg and currently studying computer science. I do alot of game related stuff in my spare time, but never managed to finish anything. I always begin small but then lose interest pretty fast and go on with new stuff. I hope being a part of this awesome site helps me make games more consistently. I would call myself an “mediocre all-rounder”, I can code , I can 3d model and i can animate (but nothing especially good :P).I mainly use Unity for my games and blender for the 3D Modelling stuff. Maybe I find time this weekend to do a little entry for the MiniLD, we will see 😉

I just want to say everyone hello and I hope I can deepen my knowledge creating games.

A Game Engine For You

Posted by (twitter: @jonahisadev)
4 days ago | February 23rd, 2017 5:36 pm


My name is Jonah, I’m a high schooler with a passion for computer science, programming, and game design. I’ve been working on a game engine for a couple months, and I’d like to share it with you guys. I don’t have much time when Ludum Dare competitions come up, so I don’t often participate anymore, but I thought my engine may be helpful to some of you. It’s for Java, so if you’re like me and enjoy that language, then this is for you! A list of features can be found on the GitHub Page README, and the library can be downloaded here. I believe you will also need to add LWJGL jars to your classpath. The engine is very lightweight, and provides a good set a features to get you up and running in no time. Some features like font loading, WAV loading/playback, and sprite sheet support are ready to go as soon as you start coding. Rendering works in OpenGL and GLFW, so your graphics card does all the work to render things, leaving the CPU more wiggle room.  Obviously, as I’m just a high schooler, this engine isn’t super sophisticated, but if you’re wanting something simple yet powerful for your Ludum Dare game, look no further. If you find problems with it, or have features to suggest, don’t hesitate to submit an issue on GitHub, I’ll take a look at it right away. I’m constantly working on the engine, and trying to fix performance issues, and add new things to help you, the game designer.

I hope you find this engine useful in your games, Ludum Dare or not.

Thank you for reading, and good luck with your games!

~ Jonah

I’m in???

Posted by
5 days ago | February 22nd, 2017 12:37 pm

I don’t know if i have enough time, but i would love to create a game for this miniLD!

Posted by
5 days ago | February 22nd, 2017 11:48 am

I hope that my games will not be too much bad because i programme just month.

I’m in.

Posted by
5 days ago | February 22nd, 2017 11:43 am

Elympics API Java wrapper

Posted by (twitter: @alyphen_)
5 days ago | February 22nd, 2017 4:26 am

Hi all,
This morning I put together a Java wrapper for dollarone’s elympics API for MiniLD72.
You can get it from GitHub at – there are instructions for Maven and Gradle in the readme, or you can download it from the releases tab.
Have fun!

I’m in. <– Is that the new meta around here? Anyways, I’m new around here, just learning the ropes. I’m a pleb at game development and I’ve decided to come to Ludum Dare not only because I have a knack for video games but because I’ve always been a fanatic about game development and the hard work that goes into the games I so furiously rage at. Thanks Terry. I’m excited to play some Ludum Dare game jams and hopefully participate in one once I feel I wont be obliterated by the other amazing works of art people here create. Thanks everyone, you too Mike.

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