Ludum Dare 33
Coming August 21st-24th!

Ludum Dare 33 in 5 Weeks! Theme Suggestions Open!

Posted by (twitter: @mikekasprzak)
15 days ago | July 20th, 2015 12:36 pm

In just under 5 3 weeks, we’ll be kicking-off our 33rd major Ludum Dare event. Lets do this!

Ludum Dare on WordPress, one more time

Like usual, we’ll be using the somehow-still-working WordPress powered website to run Ludum Dare 33.

I do regret that I underestimated the amount of work needed to rewrite Ludum Dare from the ground up. I bit off a lot, but I’ve enjoyed myself. :)

I’ll talk about progress in a moment.

Theme Suggestions are Open

You know the drill. Go here, and tell us what you think the theme should be.

Real World Gatherings

It’s time to start booking and organizing your gatherings (and for me to make the list)!

Project “Starship”, the new Ludum Dare, in great detail

The new website is still in development. Things are working, but it’s not done.

I’ve written an EPIC POST. The progress so far, what’s coming, and what to expect.

Click if you Dare.


  • Keep all your current Games and Posts
  • Create Teams, and subscribe to Groups
  • New timeline, see only a subset of all posts during events, popular posts, and people you Follow
  • Add Games from Other Game Jams (auto-import from some)
  • Markdown formatted text instead of HTML, Emoji short codes, Syntax Highlighting
  • Patching. Improve and fix the text for any page/post/game. Push with a click, and Accept changes with a click
  • Comment Notifications and @mention Notifications
  • Some crazy new User Page stuff :)

Check out the post for more details.

Get Hype

Ludum Dare is coming up!

“Starship”, the new Ludum Dare, in great detail

Posted by (twitter: @mikekasprzak)
15 days ago | July 20th, 2015 12:35 pm | 53 love | 56 Comments »

Real World Gatherings for Ludum Dare 33 [19]

Posted by (twitter: @ludumdare)
18 days ago | July 17th, 2015 5:08 pm | 13 love | 23 Comments »

Goat Mechanic played by ConCrafter

Posted by (twitter: @EpaceGames)
34 minutes ago | August 4th, 2015 6:12 pm

I’m proud to find that my previous Ludum Dare #25 compo entry “Goat Mechanic” has been played and shown by a popular YouTuber named ConCrafter :)… Thanks!

I’m In + Wallpaper

Posted by
2 hours ago | August 4th, 2015 3:53 pm

LD33 Wallpaper

I made this wallpaper with a text-based graphics engine I might use for this competition, and some editing. It could be better, but I decided it was good enough to post here.

I’m in.

Posted by
3 hours ago | August 4th, 2015 3:13 pm

I’m in.


  • LibGDX

I’ll be in for 33. Hopefully.

Posted by
4 hours ago | August 4th, 2015 2:28 pm

Depending on how things go, I will participate in LD33.  The main problem I have is that I’m still working on my development tools and libraries for the SEGA Saturn.  Having slowed down since Saturday due to the realisation that access to the CD block is pretty important, unless 1MiB fills all the content requirements I have.  Audio is something I don’t have, either.  Both of these things are a concern, to say the least.  I still have two weeks and three days, though.  In the meantime, here is what I do have:


Not overly impressive, but if you consider that I’m content with sprites and input for an entry, it’s enough to warrant entering a SEGA Saturn game.  Anyway, if I can get some audio working and read from a CD in the next two weeks, then I’ll definitely be in.

Are there good timelapse softwares, alternatives to Chronolapse?

Posted by (twitter: @OmiyaGames)
4 hours ago | August 4th, 2015 2:17 pm

Hey guys. Out of curiosity, what are some alternatives to timelapse generating softwares, such as Chronolapse? I’m a bit unsatisfied with the video quality that Chronolapse generates (which I know, it’s just FFMPEG, and I could try to change its settings), and figured I’d try something different for the upcoming Ludum Dare.

Thanks in advance!

Advancing past the Mini Ludum Dares

9 hours ago | August 4th, 2015 8:53 am

This will be my first proper Ludum Dare; I’ve participated in a number of the mini ludum dares, but was never free for the actual Ludum Dare. This year, I’ll be free on that date, so I’ll most likely be able to do it :)
I tried to do the #indiesvsgamers – but I didn’t time it as well as I could, and had an unplayable game by the end (but I’m still working on it, so I’m enjoying making a proper game for once).

For the Ludum Dare, I’ll be using libGDX, in Eclipse – or maybe GameMaker if I don’t think I’ll have enough time.

Thanks :)


Can’t upload image

Posted by
9 hours ago | August 4th, 2015 8:53 am

I want to post an image for LD33 wallpapers but I don’t know how…. can you tell me if I can upload images here?

Want to be in for LD33.

Posted by
9 hours ago | August 4th, 2015 8:53 am

I’m not quite sure whether or not I’m ready. I’ve developed one, simple game on my own before, which I think made me a little comfortable, especially since it took me an entire sleepless night to complete. I’m very new to the community but am very interested. Any suggestions?

I use the following:

GameMaker for development

GIMP for graphics

sfxr for sound effects

Is there an easy program I can use for making music? I know how to play the ukulele, and might be interested in including some ukulele music into the game as well.

Ludum Dare Wallpaper

Posted by (twitter: @gv1351)
10 hours ago | August 4th, 2015 8:20 am

Here is my version  of the Ludum Dare 33 Wallpaper.

I hope you like it.


I am out :-(

Posted by
20 hours ago | August 3rd, 2015 10:22 pm

My wife and I are celebrating our 10 year anniversary this year and have scheduled a vacation over the Ludum Dare 33 weekend. It will be a bittersweet vacation missing the game jam I fell in love with 4 LD’s ago, but I’ve got my eyes set on December, and am looking forward to returning in glorious fashion to LD 34!

LD33: I am in!

21 hours ago | August 3rd, 2015 9:13 pm

Really excited for my second chance at LD! I have no idea yet if I have a team, but I hopefully will have an artist, musician, and designer (I do all the programming).

Tools-wise, I will be using Unity again, probably 2D.

Last time I bit off more than I could chew, but I now know what to expect and am really excited!

Ludum Dare Wallpaper

Posted by
23 hours ago | August 3rd, 2015 7:22 pm

This is the first time I’ve made a wallpaper for Ludum Dare… I didn’t draw this, but took this from a audio visualizer I put on one of my songs, then slapped Ludum Dare on it. I think it looks pretty sick.

Sharing PC2D: A 2D Platformer Controller for Unity3D

Posted by (twitter: @cjkimberlin)
1 day ago | August 3rd, 2015 5:57 pm

Hey fellow Ludumdarers,

48 (or 72 hours) isn’t a lot of time to implement your game! Since time is the most valuable resource, anything that helps save it is incredibly beneficial. To help others save time (and build better games!) I wanted to share a free open source 2D platformer controller that I have been building up for Unity3D.



PC2D GitHub Page

With PC2D your characters can run around, jump off of walls, and dash within minutes! Corner grabs? Slopes? Moving platforms? One way platforms? No problem!

To see it in action, my previous LD entry was built using the Controller.


Play Beep Boop

Hopefully this will be of use for others!


Ludum Dare Wallpaper

Posted by
1 day ago | August 3rd, 2015 2:59 pm

Hope you’re all ready! :)


I am in for LD 33!

Posted by (twitter: @fullmontis)
1 day ago | August 3rd, 2015 2:37 pm

Super happy to take part to another compo! It is my LD number eight. Hopefully this time I won’t screw it up as usual and be able to complete a decent game. I know I say this every time, it has become sort of a ritual.

Engine: RenPy, or Twine, depending if I want to go the interactive fiction or the visual novel route

IDE: Emacs

Graphics:, MyPaint

Sound: bfxr, audacity

Alright, that is all for now. See you in a couple of weeks.

In for LD33

Posted by (twitter: @lightsoda)
1 day ago | August 3rd, 2015 7:02 am

I’m in for LD33.

I’ll use GameMaker, Unity or HaxePunk, depending on what I what I want to make after the theme announcement.

For content I may make use of FL Studio, sfxr, asesprite and Adobe CC.

[cache: using cached page]